Archives
Yearly Archive
for: ‘2010’

Networks and standards and servers – oh, my!

Many of the gaming technology terms bandied about these days revolve around an idea of high-speed gaming, which may or may not be the standards-based, high-speed gaming that we here at RadBlue have dedicated ourselves. But what really differentiates “networked gaming” from “server-based gaming” from “gaming standards”? Perhaps some definitions are in order: Networked Gaming […]

Read More

Cool technologies we’d like to see on a networked slot floor

Now that most gaming vendors are knee-deep in their development of G2S- and S2S-based products, we thought that we would put together a list of current technologies we would like to see on the slot floor. All of these technologies could be supported or integrated using a high-speed network and Gaming Standards Association protocols. Here are our […]

Read More

A new relationship

One of the keys to the success of the Android phones (and the iPhones as well) is the application marketplace. Whether you really need access to 80,000 apps on your smartphone is an separate topic. What is more interesting is what attributes are common among the most popular apps. The #1 thing I see is […]

Read More

Driving to the ocean

Each summer we head to the ocean. There is nothing like seeing your children playing in the high tide of the Atlantic. But getting there is a serious challenge. We have five kids, one van and at least 17 hours on the road. So there is a great deal of planning that is done up-front. We plot out where […]

Read More

Why my son should be named “Kent Beck Wegner”

If you haven’t read Why I Quit Programming, do that first. To continue . . . I quit programming and pretty much did nothing for twelve months – until our company flamed out and I was out on the street. Part of me was sad that six years of work had gone up in smoke […]

Read More
Page 3 of 5«12345»