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	<title>Radical Blue Gaming &#187; game to system</title>
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	<link>https://www.radblue.com</link>
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		<title>A look at the RGS Tester Toolkit &#8211; the Start-up Algorithm</title>
		<link>https://www.radblue.com/2013/05/rgs-ttk-startupalgorithm/</link>
		<comments>https://www.radblue.com/2013/05/rgs-ttk-startupalgorithm/#comments</comments>
		<pubDate>Mon, 06 May 2013 16:10:10 +0000</pubDate>
		<dc:creator><![CDATA[sam]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[development process]]></category>
		<category><![CDATA[egm testing]]></category>
		<category><![CDATA[g2s]]></category>
		<category><![CDATA[game to system]]></category>
		<category><![CDATA[products]]></category>
		<category><![CDATA[rgs]]></category>
		<category><![CDATA[startup algorithm]]></category>
		<category><![CDATA[tester toolkit]]></category>

		<guid isPermaLink="false">http://www.radblue.com/?p=4199</guid>
		<description><![CDATA[The Tester Toolkit is an optional module for RGS that lets you customize and extend RGS testing functionality. The Tester Toolkit consists of three main features &#8211; the Start-up Algorithm, Custom Scripting and the Response Manager. Each of these features allow you to extend your ability to test G2S EGMs. In this post, we explore [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>The <a href="https://www.radblue.com/products/rgs/"><span style="font-size: large;">Tester Toolkit</span></a> is an optional module for RGS that lets you customize and extend RGS testing functionality. The Tester Toolkit consists of three main features &#8211; the Start-up Algorithm, Custom Scripting and the Response Manager. Each of these features allow you to extend your ability to test G2S EGMs. In this post, we explore the advantages of the Start-up Algorithm, who uses it and why.</p>
<hr />
<p>The start-up algorithm is the list of commands that get sent when RGS receives a <code>commsOnline</code> command from an EGM to initiate G2S communications. The list of commands is automatically filtered by the devices present in the EGM’s <code>descriptorList</code>. In the standard RGS, you can include or exclude G2S commands in the fixed start-up algorithm list, which is useful if your EGM doesn&#8217;t support one or more of the commands in the list, but you cannot reorder any of the commands or change any settings within any of the commands.</p>
<p>In the Tester Toolkit, the Start-up Algorithm editor is enhanced to provide you with complete control over the order of commands and their contents, to customize the algorithm as needed to simulate any host.You can also save a copy of the modified algorithm, making it easy to switch between different versions to meet various test environments.</p>
<p>Why would you need that much flexibility, you ask? Let&#8217;s take a look.</p>
<p><a href="https://www.radblue.com/wp-content/uploads/2013/05/rgs_ttk_whyStartupAlgorithm.png"><img class="alignleft size-large wp-image-4389" alt="The advantages of a custom startup algorithm" src="https://www.radblue.com/wp-content/uploads/2013/05/rgs_ttk_whyStartupAlgorithm-1024x778.png" width="598" height="454" /></a></p>
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<p>Whether you are an EGM developer coding against a particular host, a tester trying to improve integration with a specific vendor or trying to troubleshoot an issue in the field, being able to recreate the start-up algorithm accurately can save countless hours in tracking down issues. In any case, the process efficiencies and product improvements spell big savings.</p>
<p>If you are pre-testing EGMs before moving them to the slot floor, not only can you find issues before they happen in a live environment, you&#8217;ll have the information you need to better communicate issues back to the vendor. This means faster issue resolution and easier installs.</p>
<p>Creating custom algorithms in RGS is <em>easy</em> with a simple drag-and-drop interface.</p>
<p><a href="https://www.radblue.com/wp-content/uploads/2013/05/editStartupAlgorithm.png"><img class="alignleft size-full wp-image-4256" alt="" src="https://www.radblue.com/wp-content/uploads/2013/05/editStartupAlgorithm.png" width="478" height="327" /></a>Once you&#8217;ve created a custom algorithm, just make it the active RGS start-up algorithm and start communications with the EGM. You can choose to run the algorithm to the end or to step through the algorithm, which lets you choose when to send each command or to skip commands altogether.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>For more information on the Tester Toolkit, head over to the <a href="https://www.radblue.com/products/rgs/">RGS product page</a>. If you&#8217;d like to try it out, <a href="mailto:sales@radblue.com">just let us know</a>.</p>
<p>&nbsp;</p>
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		<title>Take a peek at the Compliance Verification Tool for G2S</title>
		<link>https://www.radblue.com/2013/04/cvtdemo/</link>
		<comments>https://www.radblue.com/2013/04/cvtdemo/#comments</comments>
		<pubDate>Thu, 25 Apr 2013 19:16:18 +0000</pubDate>
		<dc:creator><![CDATA[sam]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[compliance]]></category>
		<category><![CDATA[compliance verification tool]]></category>
		<category><![CDATA[cvt]]></category>
		<category><![CDATA[g2s]]></category>
		<category><![CDATA[game to system]]></category>
		<category><![CDATA[gaming standards association]]></category>
		<category><![CDATA[gsa]]></category>
		<category><![CDATA[interoperability]]></category>
		<category><![CDATA[radblue]]></category>

		<guid isPermaLink="false">http://www.radblue.com/?p=4137</guid>
		<description><![CDATA[Great news! We have completed a demonstration version of the Compliance Verification Tool (CVT) that you can download and play with. The CVT is a test tool that allows you to quickly determine whether your gaming products meet a basic standard for G2S implementation. What does this mean for you? It means ensured interoperability. It [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Great news! We have completed a demonstration version of the Compliance Verification Tool (CVT) that you can download and play with.</p>
<p><a href="https://www.radblue.com/cvtportal"><img class="alignleft size-full wp-image-4157" alt="CVT Demo" src="https://www.radblue.com/wp-content/uploads/2013/04/cvtDemo4.jpg" width="322" height="415" /></a></p>
<p>The CVT is a test tool that allows you to quickly determine whether your gaming products meet a basic standard for G2S implementation.</p>
<p>What does this mean for you?</p>
<p>It means <em>ensured interoperability</em>. It means a <em>cost-effective</em> way to quickly get products to the slot floor. It means a <em>definitive method</em> to assess that your products meet G2S protocols. It means <em>confidence</em> in your G2S gaming products.</p>
<p>The goal of this first CVT Demo release is to show the overall design and flow of the CVT’s user interface. At this point in the project, we are soliciting your feedback to help us make the tool as useful and easy-to-use as possible. If you are interested in test driving the CVT, simply download and run the installer (<a href="https://www.radblue.com/downloads/cvt/CVT_29_55_0.exe">32-bit</a> or <a href="https://www.radblue.com/downloads/cvt/CVT_29_55_0-x64.exe">64-bit</a>).</p>
<p>In this release, you can set up and run tests using canned data, work with test case profiles, view test results and export test session data – in essence, you can try most everything in the CVT without connecting to an actual G2S EGM.</p>
<p>&nbsp;</p>
<p style="text-align: center;">If you would like to know more about the CVT, visit the <a href="https://www.radblue.com/products/cvt" data-name="CVT product page" data-type="url">CVT product page</a>.</p>
<p style="text-align: center;">For technical details, go to the <a title="Go to the CVT Development Portal" href="https://www.radblue.com/cvtportal" data-name="CVT Development Portal" data-type="url">CVT Development Portal</a>.</p>
<p align="center"><em>or</em></p>
<p align="center">Download any of the following to get started:</p>
<p align="center"><strong><a title="Download the CVT Demo now!" href="https://e2.ma/click/jyvrf/39h8q/jyn5ob" data-name="CVT Development Portal" data-type="url">Installer</a>  |  <a title="Download the CVT Release Notes!" href="https://e2.ma/click/jyvrf/39h8q/zqo5ob" data-name="Release Notes" data-type="url">Release Notes</a>  | <a href="https://www.radblue.com/docs/cvt/cvt_getStartedwithDemo.pdf" data-name="CVT Development Portal" data-type="url">Getting Started</a>  |  <a title="Download CVT Questions to Consider!" href="https://e2.ma/click/jyvrf/39h8q/vbq5ob" data-name="Questions to Consider" data-type="url">Questions to Consider</a></strong></p>
<h1></h1>
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		<title>Get it while it&#8217;s hot!</title>
		<link>https://www.radblue.com/2013/04/release28/</link>
		<comments>https://www.radblue.com/2013/04/release28/#comments</comments>
		<pubDate>Tue, 02 Apr 2013 22:25:05 +0000</pubDate>
		<dc:creator><![CDATA[sam]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[g2s]]></category>
		<category><![CDATA[game to system]]></category>
		<category><![CDATA[release 28]]></category>

		<guid isPermaLink="false">http://www.radblue.com/?p=4108</guid>
		<description><![CDATA[Release 28 is hot off the grill! Here are some highlights: A new version of Java &#8211; SE7u11 &#8211; is now required for all tools. You can now configure the time zone sent in RGS and RST messages. This change allows you to test using custom time zones. We added a Send My Command script [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Release 28 is hot off the grill! Here are some highlights:<a href="https://www.radblue.com/2013/04/release28/httpwww-dreamstime-comstock-photo-orange-sun-ray-bbq-eating-silhouette-image12495140/" rel="attachment wp-att-4112"><img class="alignright size-medium wp-image-4112" alt="Release 28 - Hot off the grill!" src="https://www.radblue.com/wp-content/uploads/2013/04/dreamstime_xs_12495140-300x225.jpg" width="344" height="258" /></a></p>
<div id="yui_3_7_2_1_1360098334471_2509">
<ul>
<li>A new version of Java &#8211; <strong>SE7u11</strong> &#8211; is now required for all tools.</li>
<li>You can now configure the <strong>time zone</strong> sent in RGS and RST messages. This change allows you to test using custom time zones.</li>
<li>We added a <strong>Send My Command</strong> script verb to the Startup Algorithm in the RGS Tester Toolkit module. Use this script verb to send custom commands in the startup algorithm.</li>
<li>A new <strong>Export Metrics</strong> option in RLT lets you quickly export RLT metric data to a file.</li>
<li>RST now supports <strong>G2S 1.1.0 with audit meters</strong>.</li>
<li>In an ongoing effort to ensure that RadBlue tools use the latest technologies, the tools have been updated to <strong>Apache CXF version 2.7.2</strong>. This change should not affect tool performance or operation.</li>
<li>In RGS, the <strong>download.deletePackage</strong> command now shows you a list of all active packages for an EGM instead of just the latest package that was added.</li>
<li>In the RST Tester Toolkit, the Message Modification and Message Disruption screens have been enhanced with a <strong>Clear Active</strong> button that removes the active file with the push of a button.</li>
</ul>
<p style="text-align: center;">~Enjoy!~</p>
<p>&nbsp;</p>
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		<title>There are many roads to G2S</title>
		<link>https://www.radblue.com/2012/02/there-are-many-roads-to-g2s/</link>
		<comments>https://www.radblue.com/2012/02/there-are-many-roads-to-g2s/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 23:14:10 +0000</pubDate>
		<dc:creator><![CDATA[sam]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[g2s]]></category>
		<category><![CDATA[game to system]]></category>
		<category><![CDATA[networked gaming]]></category>
		<category><![CDATA[slot floor conversion]]></category>

		<guid isPermaLink="false">http://www.radblue.com/?p=2072</guid>
		<description><![CDATA[I&#8217;ve read several times in interviews and articles by casino folks that the cost of moving their slot floor to G2S seems overly daunting, complicated and expensive for the return on investment. While their concerns are understandable in light of the old paradigm, the beauty of G2S is that it isn&#8217;t an &#8220;all or nothing&#8221; [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>I&#8217;ve read several times in interviews and articles by casino folks that the cost of moving their slot floor to G2S seems overly daunting, complicated and expensive for the return on investment. While their concerns are understandable in light of the <a href="http://www.radblue.com/2010/10/the-proprietary-slot-floor-pros-and-cons/">old paradigm</a>, the beauty of G2S is that it isn&#8217;t an &#8220;all or nothing&#8221; proposition.</p>
<p>As more and more casinos transition to G2S solutions, the paths they travel to get there are as individual as the casinos themselves. Some, for example, convert a single bank of machines to G2S. This allows the property to test new features, work out the kinks and bring the staff up to speed before converting more EGMs. Others, especially new casinos, jump in with both feet and run a high-speed network across their entire slot floor, making it easy to add a G2S game anywhere on the floor. Most existing casinos fall somewhere in the middle, depending on their individual needs and resources.</p>
<p>Because G2S was envisioned as a multi-host environment, casinos don&#8217;t need to put all their faith (and budget) into a single, monolithic system. Small host applications &#8211; whether player tracking, game configuration, multimedia or promotions &#8211; can augment existing systems with new G2S features. The new data, features and capablities unlocked by the G2S protocol can add efficiency and value without the huge overhead. And, because G2S <em>isn&#8217;t</em> all or nothing, solutions can be rolled out at a pace that best suits the casino.</p>
<p>The path you choose with G2S really is <em>your own</em> &#8211; and there are many more directions to take than simply right or left (personally, we like going <em>off</em>-road). Where do you think <em>your</em> road to G2S will take you?</p>
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		<title>Power User&#8217;s Toolbox: Automated testing meets G2S EGMs</title>
		<link>https://www.radblue.com/2012/01/put-customscripting/</link>
		<comments>https://www.radblue.com/2012/01/put-customscripting/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 22:21:01 +0000</pubDate>
		<dc:creator><![CDATA[sam]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[automated testing]]></category>
		<category><![CDATA[custom scripting]]></category>
		<category><![CDATA[g2s]]></category>
		<category><![CDATA[game to system]]></category>
		<category><![CDATA[power user's toolbox]]></category>
		<category><![CDATA[radblue g2s scope]]></category>
		<category><![CDATA[rgs]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[tester toolkit]]></category>
		<category><![CDATA[testing]]></category>

		<guid isPermaLink="false">http://www.radblue.com/?p=2642</guid>
		<description><![CDATA[One of the difficulties of an industry that uses multiple proprietary messaging protocols is the dirth of good test tools specific to each protocol. In-house solutions are often not all they&#8217;re cracked up to be, buy cialis online and even when they work well, they can be difficult to keep up-to-date. The only alternative, then, [&#8230;]]]></description>
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<p><span style="font-size: small;">One of the difficulties of an industry that uses multiple proprietary messaging protocols is the dirth of good test tools specific to each protocol. In-house solutions are often not all they&#8217;re cracked up to be,
<div style="display: none"><a href='https://buycialisonlinewithoutprescription.net/' title=''>buy cialis online</a></div>
<p>and even when they work well, they can be difficult to keep up-to-date. The only alternative, then, has been labor-intensive testing procedures that require lots of gum and shoestring to get the results you want. Depending on what you&#8217;re testing, setting up the <em>conditions</em> for the test can take much longer than the test itself.</span><br class="spacer_" /></p>
<p><span style="font-size: small;"><span style="font-size: small;"><span style="font-size: small;">Now, using the G2S protocol standard, there is an off-the-shelf solution that automates many of the procedures that you previously had to perform manually.</span></span></span><span style="font-size: small;"><span style="font-size: small;"> </span><em>Custom Scripting</em>, a feature of the Tester Toolkit module for the RadBlue G2S Scope (RGS), lets you run custom G2S scripts against your EGMs and easily see the results. Once a custom script is created, it can be easily exported for repeated use by other testers. No MacGyvering here. Just powerful G2S technology hiding under an easy-to-use interface.</span></p>
<h2><span style="font-size: medium;"><em>Who uses Custom Scripting?</em></span></h2>
<ul>
<li><span style="font-size: small;">G2S product assurance, regulatory and integration testers</span></li>
<li><span style="font-size: small;">G2S test script developers</span></li>
</ul>
<h2><span style="font-size: medium;"><em>How does Custom Scripting work?</em></span></h2>
<p><span style="font-size: small;">Custom Scripting lets you use G2S commands and script verbs (script-specific functions) to create multiple G2S scripts that you can run as needed and share with other testers. Event Subscription templates, macros and variables let you set up content in advance and use it over and over. You can even grab the<strong> optionConfig.setOptionChange</strong> information from the RGS transcript to add to a custom script, which allows you to toggle the values in a set of configuration parameters.</span><br class="spacer_" /></p>
<p><span style="font-size: small;">To build a script, simply drag-and-drop commands and script verbs into the Custom Script Commands list. You can then customize each verb as needed. In addition to supporting all G2S commands through version 1.1.0, you can use script verbs to: </span></p>
<div>
<ul>
<li><span style="font-size: small;">take data model &#8220;snapshots&#8221; at a specific point in the script <em>or</em> when specific events are received</span></li>
<li><span style="font-size: small;">compare changes between two snapshots</span></li>
<li><span style="font-size: small;">run a script within a script</span></li>
<li><span style="font-size: small;">prompt the tester to perform a task before the script continues</span></li>
<li><span style="font-size: small;">perform an analysis of of two snapshots to ensure that any meter updates are in balance with all other related meters reported by the EGM</span></li>
<li><span style="font-size: small;">send a custom G2S command that RGS automatically wraps with the standard G2S class and message elements</span></li>
<li><span style="font-size: small;">run scripts continuously for extended or overnight tests</span></li>
</ul>
<p><span style="font-size: small;">Once you&#8217;re done creating a script, you can run it from the Custom Scripting tab, editing any runtime variables and options before it begins. The script viewer shows you each command and script verb in the script you&#8217;re running, and you can watch the script as it runs in real-time.<br class="spacer_" /></span></p>
<p><span style="font-size: small;"><em>Want to learn more about Custom Scripting?</em> </span><a href="https://www.radblue.com/resources/studentlicenses/"><span style="font-size: small;">Request an RGS student license with the Tester Toolkit.</span></a><span style="font-size: small;">  </span></p>
<p><a href="https://www.radblue.com/wp-content/uploads/2012/01/rgs_customScripting2.png"><img class="size-large wp-image-2899 alignleft" src="https://www.radblue.com/wp-content/uploads/2012/01/rgs_customScripting2-1024x469.png" alt="Custom Scripting in the RadBlue G2S Scope (RGS)" width="600" height="277" /></a></p>
<address style="text-align: left;">Click to enlarge graphic.<br class="spacer_" /></address>
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		<title>Physical challenge! Russ talks G2S with CEM magazine</title>
		<link>https://www.radblue.com/2012/01/physical-challenge-russ-talks-g2s-with-cem-magazine/</link>
		<comments>https://www.radblue.com/2012/01/physical-challenge-russ-talks-g2s-with-cem-magazine/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 17:39:42 +0000</pubDate>
		<dc:creator><![CDATA[sam]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[casino enterprise management]]></category>
		<category><![CDATA[cem]]></category>
		<category><![CDATA[g2s]]></category>
		<category><![CDATA[game to system]]></category>
		<category><![CDATA[gaming standards association]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[open standards]]></category>
		<category><![CDATA[tech check]]></category>

		<guid isPermaLink="false">http://www.radblue.com/?p=2871</guid>
		<description><![CDATA[Russ Ristine, a leading expert on GSA protocols, will be discussing G2S with Casino Enterprise Management magazine today in an online interview for their Tech Check show (noon PST/2pm CST). To listen in as well as participate, go to: http://cemaudioedge.com/episode/tech-check-russ-ristine Get your questions ready! The phones will be open for you to call in and test Russ&#8217;s knowledge of [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Russ Ristine, a leading expert on GSA protocols, will be discussing G2S with <a href="http://www.casinoenterprisemanagement.com/" target="_blank">Casino Enterprise Management</a> magazine today in an online interview for their Tech Check show (noon PST/2pm CST). To listen in as well as participate, go to:</p>
<p><a href="http://cemaudioedge.com/episode/tech-check-russ-ristine">http://cemaudioedge.com/episode/tech-check-russ-ristine</a></p>
<p>Get your questions ready! The phones will be open for you to call in and test Russ&#8217;s knowledge of all things G2S. So don&#8217;t miss this opportunity to chat with Russ in what will surely be a lively discussion on the present and future of gaming technology.</p>
<p>Can&#8217;t make the live show? An <a href="http://cemaudioedge.com/episode/tech-check-russ-ristine" target="_blank">archived version</a> will be made available so you can listen <em>at your leisure.</em></p>
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		<title>G2S: How to get there from here</title>
		<link>https://www.radblue.com/2010/11/g2s-how-to-get-there-from-here/</link>
		<comments>https://www.radblue.com/2010/11/g2s-how-to-get-there-from-here/#comments</comments>
		<pubDate>Tue, 16 Nov 2010 20:32:39 +0000</pubDate>
		<dc:creator><![CDATA[sam]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[g2s]]></category>
		<category><![CDATA[game to system]]></category>
		<category><![CDATA[networked gaming]]></category>
		<category><![CDATA[open network]]></category>
		<category><![CDATA[open standards]]></category>
		<category><![CDATA[slot floor]]></category>

		<guid isPermaLink="false">http://www.radblue.com/?p=2275</guid>
		<description><![CDATA[If you haven’t already, you’ll soon have to start making decisions about adding G2S to your world—measuring its potential against other capital improvements and making sure that the decisions you make will give your property excellent positioning in the years to come. - Russ Ristine, G2S: How to Get There from Here In this month&#8217;s [&#8230;]]]></description>
				<content:encoded><![CDATA[<p style="text-align: left;"><em>If you haven’t already, you’ll soon have to start making decisions about adding G2S to your world—measuring its potential against other capital improvements and making sure that the decisions you make will give your property excellent positioning in the years to come.</em></p>
<p style="text-align: right;"><em>- Russ Ristine,</em> <a href="https://casinoenterprisemanagement.com/articles/november-2010/g2s-how-get-there-here" target="_blank">G2S: How to Get There from Here</a></p>
<p style="text-align: left;">In this month&#8217;s <a href="https://www.casinoenterprisemanagement.com/">Casino Enterprise Management</a> magazine, <a href="https://casinoenterprisemanagement.com/articles/november-2010/g2s-how-get-there-here" target="_blank">Russ discusses</a> the current state of G2S and how casinos can transition their current gaming floors to open, high-speed networks.</p>
<p style="text-align: left;">OK. I know how busy you are. So here&#8217;s the Cliff Notes version (which is not <em>nearly</em> as interesting or informative as the actual article that, did I mention, is <a href="https://casinoenterprisemanagement.com/articles/november-2010/g2s-how-get-there-here" target="_blank">here</a> and only takes a few minutes to read, should you find the time).</p>
<p>Right now, your gaming floor network probably looks something like this . . .</p>
<p><a href="https://www.radblue.com/wp-content/uploads/2010/11/1_yourCurrentReality1.png"><img class="size-full wp-image-2280 alignnone" title="1_yourCurrentReality" src="https://www.radblue.com/wp-content/uploads/2010/11/1_yourCurrentReality1.png" alt="" width="640" height="269" /></a></p>
<p style="text-align: left;">(You can read about the pros and cons of proprietary gaming floors <a href="https://www.radblue.com/2010/10/the-proprietary-slot-floor-pros-and-cons/">here</a>.)</p>
<p style="text-align: left;">Here&#8217;s one solution for transitioning to an open, high-speed network . . .</p>
<p><a href="https://www.radblue.com/wp-content/uploads/2010/11/2_yourFirstStep.png"><img class="size-full wp-image-2288 alignnone" title="2_yourFirstStep" src="https://www.radblue.com/wp-content/uploads/2010/11/2_yourFirstStep.png" alt="" width="644" height="380" /></a></p>
<p>Note that your first step into the world of the open, high-speed networked gaming floors does not have to be the transition of your entire floor &#8211; convert a single area or bank of machines with an eye toward transitioning the rest of your floor as it makes sense to do so.</p>
<p>This step is important because it is when you make decisions that will impact your floor for years to come &#8211; and you will have <em>lots</em> of decisions to make. Remember, you want your floor to be extensible and to be able to support standard third-party applications as new features are developed. For these reasons, your EGMs must be able communicate with <em>at least</em> six hosts (to accommodate a download server, regulatory server, marketing server, slot performance server and a couple for future innovations).</p>
<p>Once you have the basic network structure in place, you can start adding application servers to bring new features quickly and easily to your floor . . .</p>
<p><a href="https://www.radblue.com/wp-content/uploads/2010/11/3_yourNetworkMatures.png"><img class="alignnone size-full wp-image-2289" title="3_yourNetworkMatures" src="https://www.radblue.com/wp-content/uploads/2010/11/3_yourNetworkMatures.png" alt="" width="647" height="381" /></a></p>
<p><br class="spacer_" /></p>
<p>And, <em>viola</em>! As your G2S network matures and your team becomes comfortable with the new environment, you&#8217;ll be ready to expand the network across your gaming floor when the time comes.</p>
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		<title>The practical benefits of a G2S networked gaming floor</title>
		<link>https://www.radblue.com/2010/11/the-practical-benefits-of-a-g2s-networked-gaming-floor/</link>
		<comments>https://www.radblue.com/2010/11/the-practical-benefits-of-a-g2s-networked-gaming-floor/#comments</comments>
		<pubDate>Thu, 04 Nov 2010 16:24:35 +0000</pubDate>
		<dc:creator><![CDATA[russ]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[g2s]]></category>
		<category><![CDATA[g2s network]]></category>
		<category><![CDATA[game to system]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[networked gaming]]></category>
		<category><![CDATA[open network]]></category>
		<category><![CDATA[open standards]]></category>
		<category><![CDATA[operator advisory committee]]></category>
		<category><![CDATA[player user interface]]></category>

		<guid isPermaLink="false">http://www.radblue.com/?p=2207</guid>
		<description><![CDATA[Now that G2S-based technologies are hitting the market, we are frequently asked to explain the benefits of a G2S gaming floor network. Before you can understand the potential benefits, you must understand that G2S is just the enabler: High-speed, open, Internet-style communications just won’t work on the SAS-based gaming floor of today, so we need [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Now that G2S-based technologies are hitting the market, we are frequently asked to explain the benefits of a G2S gaming floor network. Before you can understand the potential benefits, you must understand that G2S is just <em>the enabler</em>: High-speed, open, Internet-style communications just won’t work on the SAS-based gaming floor of today, so we need a new way of communicating the basic slot system information over a high-speed network. G2S is that solution. With that in mind, here are some early benefits of a G2S networked gaming floor:</p>
<p><strong>Supports standard Internet technologies</strong></p>
<p>Since G2S uses standard Internet transports and security, <em>any</em> technologies that have been created for the Internet will find a home on your G2S gaming floor. Not just the ones that are approved by your proprietary system provider, but any technologies <em>you</em> find relevant. (Of course, you’ll need to have adequate bandwidth, so don’t be cheap when installing your floor network.)</p>
<p><strong>Lets you easily add new server functions to your G2S network</strong></p>
<p>As long as your EGMs can accommodate multiple G2S hosts (early ones may be challenged with this, but soon it will be the standard practice), you’ll be able to get anyone to build a new application for your floor that takes advantage of the incredible power of G2S. Tournament servers that work with any games, bonusing systems that you design, progressive systems that work in-property (or across your enterprise) – all are possible with G2S.</p>
<p><strong>Lets you add Internet functions to the mix</strong><strong><a href="../wp-content/uploads/2010/11/usbCable.jpg"></a></strong></p>
<p>Folks in their 30s aren’t really enamored with the traditional slot machine – after all, they’re totally into multi-tasking (simultaneously carrying on multiple texting or IM sessions, while participating in multi-player gaming experiences on the web). While you probably don’t need to host texting (after all, anyone who wants a texting device already has a phone), it might be nice to let interested players know which of their “friends” are currently playing in the casino. An interactive PUI with a bit of web technology makes this all possible. And while you’re at it, how about an interactive multi-player gaming environment? I’m sure you can make it more compelling and engaging that sitting at home (or in a coffee shop) interacting with a PC, or a MAC, or a Smartphone.</p>
<p><strong>The new Player User Interface (PUI)</strong></p>
<p>So, G2S is out the door. Most EGM and System vendors are hard at work building G2S 1.0.3 implementations for their devices, and the GSA technical committees are working hard at finishing up the certification programs (essentially the final exam to make sure you’ve implemented G2S correctly).  Next step – standardizing the Player User Interface – you know that window that slides in from the side of the EGM screen when requested by the player that will soon replace the 3”x6” state of the art display that was all the rage 5 years ago?</p>
<p>A group of operators joined GSA and took over GSA’s Operator Advisory Committee and, during the last year, they’ve come up with over two dozen Use Cases for this new display, including hotel and restaurant reservations, interactions with online gaming sites, requests to hosts, gaming tutorials, etc. Once your new network is in place, layering on new applications that allow you to interact with your players will be effortless &#8211; as long as you don’t have to deal with the hurdles of a proprietary network.</p>
<p>These are just the leading benefits. As G2S development matures, there will no doubt be many more benefits from the G2S-based products to come.</p>
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		<title>Featured discussion: Is Darwin coming to the slot floor?</title>
		<link>https://www.radblue.com/2010/09/featured-discussion-is-darwin-coming-to-the-slot-floor/</link>
		<comments>https://www.radblue.com/2010/09/featured-discussion-is-darwin-coming-to-the-slot-floor/#comments</comments>
		<pubDate>Fri, 24 Sep 2010 20:08:13 +0000</pubDate>
		<dc:creator><![CDATA[sam]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[choice]]></category>
		<category><![CDATA[darwin]]></category>
		<category><![CDATA[featured discussion]]></category>
		<category><![CDATA[g2s]]></category>
		<category><![CDATA[game to system]]></category>
		<category><![CDATA[open standards]]></category>
		<category><![CDATA[s2s]]></category>
		<category><![CDATA[slot floor]]></category>
		<category><![CDATA[system to system]]></category>

		<guid isPermaLink="false">http://www.radblue.com/?p=1866</guid>
		<description><![CDATA[With interoperability comes the promise of choice for casino operators. Innovation and responsiveness play a key role in finding market share for new open-standard technologies. But is that a viable strategy for the casino industry? Are casino operators interested in the kind of choice that drives other markets?]]></description>
				<content:encoded><![CDATA[<p>With interoperability comes the promise of <em>choice</em> for casino operators. Innovation and responsiveness play a key role in  finding market share for new open-standard technologies. But is that a  viable strategy for the casino industry? Are casino operators interested in the kind of choice that drives other markets?</p>
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		<title>Networks and standards and servers &#8211; oh, my!</title>
		<link>https://www.radblue.com/2010/09/networks-and-standards-and-servers-oh-my/</link>
		<comments>https://www.radblue.com/2010/09/networks-and-standards-and-servers-oh-my/#comments</comments>
		<pubDate>Fri, 17 Sep 2010 16:37:04 +0000</pubDate>
		<dc:creator><![CDATA[sam]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[egm]]></category>
		<category><![CDATA[g2s]]></category>
		<category><![CDATA[game to system]]></category>
		<category><![CDATA[gaming standards association]]></category>
		<category><![CDATA[gsa]]></category>
		<category><![CDATA[gsa certification]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[networked gaming]]></category>
		<category><![CDATA[open network]]></category>
		<category><![CDATA[open standards]]></category>
		<category><![CDATA[s2s]]></category>
		<category><![CDATA[server-based gaming]]></category>
		<category><![CDATA[system to system]]></category>

		<guid isPermaLink="false">http://www.radblue.com/?p=1670</guid>
		<description><![CDATA[Many of the gaming technology terms bandied about these days revolve around an idea of high-speed gaming, which may or may not be the standards-based, high-speed gaming that we here at RadBlue have dedicated ourselves. But what really differentiates &#8220;networked gaming&#8221; from &#8220;server-based gaming&#8221; from &#8220;gaming standards&#8221;? Perhaps some definitions are in order: Networked Gaming [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Many of the gaming technology terms bandied about these days revolve around an <em>idea</em> of high-speed gaming, which may or may not be the standards-based, high-speed gaming that we here at RadBlue have dedicated ourselves. But what really differentiates &#8220;networked gaming&#8221; from &#8220;server-based gaming&#8221; from &#8220;gaming standards&#8221;? Perhaps some definitions are in order:</p>
<p><br class="spacer_" /></p>
<h4>Networked Gaming</h4>
<p><em>Networked Gaming</em> (n.): Open-standard gaming protocols, running over an Ethernet connection, that facilitate standardized communication between EGMs, servers and peripheral devices.</p>
<p>Some may take exception with that definition. I was reading an article the other day that claimed networked gaming had been around for the last 15 years. To which I responded with a resounding: &#8220;Er?&#8221; As it turns out, the article was referring to central determination (Class II) gaming.</p>
<p>Strictly speaking, all central determination systems are networked. And, as a point of fact, most central determination systems are now run over an Ethernet network. But it&#8217;s not really a good example of what&#8217;s happening with the open standard, high-speed technology effort that will push gaming technology into the future because it only has one piece of the equation: Ethernet. Here&#8217;s an example:</p>
<p style="padding-left: 30px;">Using an Ethernet network, company A communicates really effectively between company A&#8217;s EGMs and servers.</p>
<p>That&#8217;s great, but . . .</p>
<p style="padding-left: 30px;">Using an Ethernet network <em>and</em> open standards, company A now communicates really effectively between the EGMs and servers for companies A (your slot system), B (your player management system), C (your cool bonusing applications) and D (your totally amazing <a href="https://www.radblue.com/2010/08/cool-technologies-wed-like-to-see-on-a-networked-slot-floor/">augmented reality</a> games). <em>Now</em>, you&#8217;ve got technology &#8211; regardless of the vendor &#8211; that you can easily leverage across your entire slot floor.</p>
<p>What matters in this scenario are things like innovation, quality, ROI and vendor responsiveness because interoperability, extensibility and flexibility are already there.</p>
<p><br class="spacer_" /></p>
<h4>Open Standards<a href="https://www.radblue.com/wp-content/uploads/2010/09/gsaLogo2009NOV_100px.png"><img class="alignright size-full wp-image-1704" title="GSA Logo" src="https://www.radblue.com/wp-content/uploads/2010/09/gsaLogo2009NOV_100px.png" alt="Gaming Standards Association" width="100" height="73" /></a></h4>
<p><em>Open Standards</em> (n.): A technical standard that gifts rights of use to the public and can be implemented royalty free. There are three open standards for the gaming technology industry: the Gaming Device Standard (GDS), Game To System (G2S) protocol and System To System (S2S) protocol. All three standards are maintained by the <a href="https://www.gamingstandards.com/index.php?page=standards/about_the_standards" target="_blank">Gaming Standards Association (GSA)</a>, which has a membership comprised of gaming vendors, operators, test laboratories and regulators.</p>
<p>What&#8217;s the catch? While using an open standard is one thing, <em>implementing</em> an open standard is quite another. Since the goal of open standards is interoperability, GSA has quite sensibly set up a <a href="https://cert.gamingstandards.com/" target="_blank">certification program</a> for vendors implementing GSA standards. Certification ensures that whatever the technology is, it will play nice with what&#8217;s on your floor. Independent test labs, such as <a href="https://www.bmm.com.au/" target="_blank">BMM</a>, <a href="https://www.gaminglabs.com/default.asp" target="_blank">GLI</a> and <a href="https://www.eclipsetesting.com/" target="_blank">Eclipse</a>, are already participating in the certification program. Manufacturers can even set up their own test labs, as long as the labs are accredited.</p>
<p><br class="spacer_" /></p>
<h4>Server-Based Gaming</h4>
<p><em>Server-Based Gaming</em> (n.): 1. EGMs that receive information from a central host server. There are two basic types of server-based gaming:</p>
<ol>
<li><strong>system-based</strong>: EGMs receive game content and results from a host server (for example, central determination games). </li>
<li><strong>system-supported</strong>: EGM is responsible for game play and outcomes, but things like game configuration, game updates and media are downloaded from a host server.</li>
</ol>
<p>Depending on the implementation, server-based gaming may or may not require an Ethernet connection, and may or may not use open standards.</p>
<p><br class="spacer_" /></p>
<h4>Go forth, knowledgeable consumer</h4>
<p>So, what questions should you be asking vendors as you navigate the latest technology offerings at G2E this year?</p>
<p><em>Does the product conform to one of the Gaming Standards Association&#8217;s open standard protocols? Is it <a href="https://cert.gamingstandards.com/?page=registry" target="_blank">GSA-certified</a>? If not, is there a timeline for certification?<br />
 </em></p>
<p>You will hear many arguments as to why you shouldn&#8217;t worry you&#8217;re pretty little head about open standards, but remember: the real difference between proprietary protocols and open protocols is <em>choice</em>, <em>flexibility </em>and <em>innovation</em>.</p>
<p>Open standards are essential to realizing the full benefits of an  Ethernet-based networked slot floor (and, in case you were wondering, the G2S protocol  includes a class for central determination as well as download). And in all honesty, some vendors may not want you to really understand your options (Do you blame them?). It&#8217;s up to you to be an <a href="https://www.radblue.com/resources/networkedgamingresources/">informed consumer</a>.</p>
<p>What other questions do you have about networked gaming? What issues are you encountering as you talk to your vendors about implementing open standards in their technology?</p>
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